1. Confirm The Game Is Updated
The verified reports describe a roughly 10 GB update released four days after the August 6 launch. In Steam, open Downloads and confirm no MARVEL Tōkon update is pending. Restart Steam if the update does not appear.
The patch specifically addresses high CPU use during startup, periodic audio processing during matches, repeated audio-input checks, frame drops at selected resolutions, and automatic graphics-profile detection.
2. Complete Shader Warm-Up
Launch the updated PC version and accept the shader warm-up prompt. Let the process finish before entering a match. The patch report warns that skipping compilation can leave stutter that is separate from the fixed audio and CPU bugs.
3. Recheck Automatic Graphics Quality
Open graphics settings and apply the automatically detected profile once after the update. Test one offline match. If performance is stable, raise individual settings gradually instead of changing several options together.
4. Test A Different Resolution
The patch fixed frame drops tied to certain resolution selections. If frame rate still falls, switch temporarily to a standard native or lower resolution, apply the setting, and replay the same training scenario. A stable result after the change points to the resolution path rather than network lag.
5. Isolate Audio Input Polling
The patch notes identify repeated audio-input checks as a cause of sudden performance drops. Disconnect unused microphones, virtual audio devices, or capture-device inputs, restart the game, and retest the same scene. Reconnect devices one at a time if performance improves.
6. Separate Stutter From Network Lag
Use Training Mode or an offline battle. If the frame-time problem occurs offline, continue graphics and device troubleshooting. If offline play is smooth but online play pauses, use the Network Error guide instead.
What The Patch Does Not Establish
The reports do not confirm Linux support, and some players still reported dropped frames after the update. Avoid claiming that one setting fixes every system. Record the resolution, graphics profile, and connected audio devices for each test so the failing condition is reproducible.
Ready Check
- Installed the latest update
- Completed shader warm-up
- Tested the automatic graphics profile
- Tested one resolution change
- Disconnected unused audio inputs
- Compared offline and online performance